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New Systems Documentation Generator

We're excited to announce a major enhancement to the mp-units documentation: an automated systems reference generator that extracts and documents all quantities, units, dimensions, and their relationships directly from the library's C++ source code.

The Challenge

mp-units has grown to support an extensive collection of systems of quantities and units:

  • 15 systems including ISQ, SI, CGS, IAU, Natural Units, IEC, Imperial, USC, and more
  • 400+ quantities spanning physics, engineering, astronomy, and computer science domains
  • 200+ units with proper relationships and conversions
  • 150+ quantity hierarchies showing parent-child relationships
  • 10+ dimensions forming the foundation of dimensional analysis
  • 5+ point origins for affine space quantities (temperature, coordinates, etc.)
  • 32 prefixes for scaling units

Manually documenting this vast ecosystem would be error-prone and quickly become outdated as the library evolves. We needed an automated solution that could extract information directly from the source code and generate comprehensive, accurate, and always up-to-date reference documentation.

Why Not Doxygen?

You might wonder: "Why not just use Doxygen or a similar tool?" While Doxygen excels at extracting API documentation from comments and generating reference pages for classes and functions, it falls short for our specific needs:

Limited semantic understanding: Doxygen treats C++ code as text to parse for structure, but doesn't understand the meaning of our domain-specific definitions. It can't recognize that speed final : quantity_spec<length / time> represents a physical quantity defined as the ratio of length to time.

No cross-correlation: Doxygen can't automatically discover and document the relationships between quantities, units, and dimensions. It won't understand that the unit newton relates to the quantity force, which in turn is derived from mass, length, and time.

Can't extract metadata: The rich semantic information encoded in our template parameters— like kind_of<isq::length> indicating a quantity hierarchy, or mag<1'000> indicating a scaling factor—is invisible to Doxygen. It would simply render these as template syntax without extracting their meaning.

Can't associate unit symbols: Doxygen can't recognize that an object in the unit_symbol namespace represents the symbol for a unit defined elsewhere. For example, it wouldn't understand that unit_symbol::m (the symbol object) corresponds to the metre unit, or that unit_symbol::kg relates to kilogram. These are separate C++ entities that only become connected through the library's type system—a connection that requires type introspection to discover.

No custom views: We needed specialized views like:

  • Quantity hierarchy diagrams showing parent-child relationships
  • Quantity hierarchy index organized by their associated dimensions
  • Unit tables providing information about the symbols and definition details
  • Cross-references linking units, quantities, and dimensions

Doxygen's output is optimized for API documentation, not for generating a physics-aware systems reference with interactive hierarchies and rich cross-linking.

We needed a tool that could understand the domain model encoded in our C++20 definitions and generate documentation that reflects the structure of physical quantities and units, not just the structure of C++ classes.

The Solution: Code as Documentation

Thanks to mp-units' use of modern C++20 features, particularly class types as non-type template parameters (NTTPs), the library's definitions are remarkably terse and parse-friendly. Most entities are defined in single, declarative lines:

inline constexpr struct metre final : named_unit<"m", kind_of<isq::length>> {} metre;
inline constexpr struct second final : named_unit<"s", kind_of<isq::duration>> {} second;

inline constexpr struct speed final : quantity_spec<length / time> {} speed;
inline constexpr struct acceleration final : quantity_spec<speed / time> {} acceleration;

For units with special symbols, the library separates the unit definition from its symbol object:

// Unit definition
inline constexpr struct ohm final : named_unit<{u8"Ω", "ohm"}, volt / ampere> {} ohm;

// Symbol object in unit_symbol namespace
namespace unit_symbols {
  inline constexpr auto Ω = ohm;
}

Info

More info on unit_symbols can be found in our Quick Start chapter.

This declarative style makes it possible to parse the C++ source code and extract:

  • Entity names and symbols: metre, "m", second, "s", ohm, {u8"Ω", "ohm"}
  • Symbol associations: unit_symbol::Ω corresponds to ohm
  • Relationships: speed is defined as length / time, ohm as volt / ampere
  • Hierarchies: through kind_of<> specifications and derivation from parent quantity
  • Namespaces: organizing systems like mp_units::si, mp_units::isq

The generator works without requiring macros (aside from the portability QUANTITY_SPEC macro).

What Gets Generated

The documentation generator creates a comprehensive systems reference with multiple views:

System-Level Documentation

For each system (SI, ISQ, CGS, etc.), the generator produces:

  • Dimensions table: Base dimensions with their symbols
  • Quantities tables:
    • All quantities with their types, character, dimensions, parent quantities, and equations
    • Aliases and relationships clearly marked
  • Units tables:
    • Base units and derived units with their symbols and definitions
    • Links to related quantities
  • Prefixes: SI prefixes (kilo, mega, milli, etc.) with their symbols and scaling factors
  • Point Origins: Reference points for affine quantities (Celsius zero, Unix epoch, etc.)

Example: SI Systems Reference

Cross-Reference Indexes

Global indexes provide different views of the entire library:

Quantity Hierarchies

One of the most powerful features is the quantity hierarchy visualization. For quantities that have parent-child relationships (e.g., height is a kind of length), the generator creates interactive Mermaid diagrams showing the complete hierarchy.

For example, the energy hierarchy shows how various energy-related quantities relate to the base energy concept:

flowchart LR
    isq_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#energy" style="color: black; text-decoration: none;">isq::energy</a></b><br><i>(<a href="../../../../../reference/systems_reference/systems/isq/#mass" style="color: black; text-decoration: none;">mass</a> * pow<2>(<a href="../../../../../reference/systems_reference/systems/isq/#length" style="color: black; text-decoration: none;">length</a>) / pow<2>(<a href="../../../../../reference/systems_reference/systems/isq/#time" style="color: black; text-decoration: none;">time</a>))</i>"]
    isq_enthalpy["<b><a href="../../../../../reference/systems_reference/systems/isq/#enthalpy" style="color: black; text-decoration: none;">isq::enthalpy</a></b>"]
    isq_energy --- isq_enthalpy
    isq_Gibbs_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#Gibbs_energy" style="color: black; text-decoration: none;">isq::Gibbs_energy</a> | <a href="../../../../../reference/systems_reference/systems/isq/#Gibbs_function" style="color: black; text-decoration: none;">isq::Gibbs_function</a></b>"]
    isq_enthalpy --- isq_Gibbs_energy
    isq_internal_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#internal_energy" style="color: black; text-decoration: none;">isq::internal_energy</a> | <a href="../../../../../reference/systems_reference/systems/isq/#thermodynamic_energy" style="color: black; text-decoration: none;">isq::thermodynamic_energy</a></b>"]
    isq_enthalpy --- isq_internal_energy
    isq_Helmholtz_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#Helmholtz_energy" style="color: black; text-decoration: none;">isq::Helmholtz_energy</a> | <a href="../../../../../reference/systems_reference/systems/isq/#Helmholtz_function" style="color: black; text-decoration: none;">isq::Helmholtz_function</a></b>"]
    isq_internal_energy --- isq_Helmholtz_energy
    isq_heat["<b><a href="../../../../../reference/systems_reference/systems/isq/#heat" style="color: black; text-decoration: none;">isq::heat</a> | <a href="../../../../../reference/systems_reference/systems/isq/#amount_of_heat" style="color: black; text-decoration: none;">isq::amount_of_heat</a></b>"]
    isq_energy --- isq_heat
    isq_latent_heat["<b><a href="../../../../../reference/systems_reference/systems/isq/#latent_heat" style="color: black; text-decoration: none;">isq::latent_heat</a></b>"]
    isq_heat --- isq_latent_heat
    isq_mechanical_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#mechanical_energy" style="color: black; text-decoration: none;">isq::mechanical_energy</a></b>"]
    isq_energy --- isq_mechanical_energy
    isq_kinetic_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#kinetic_energy" style="color: black; text-decoration: none;">isq::kinetic_energy</a></b><br><i>(<a href="../../../../../reference/systems_reference/systems/isq/#mass" style="color: black; text-decoration: none;">mass</a> * pow<2>(<a href="../../../../../reference/systems_reference/systems/isq/#speed" style="color: black; text-decoration: none;">speed</a>))</i>"]
    isq_mechanical_energy --- isq_kinetic_energy
    isq_potential_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#potential_energy" style="color: black; text-decoration: none;">isq::potential_energy</a></b>"]
    isq_mechanical_energy --- isq_potential_energy
    isq_radiant_energy["<b><a href="../../../../../reference/systems_reference/systems/isq/#radiant_energy" style="color: black; text-decoration: none;">isq::radiant_energy</a></b>"]
    isq_energy --- isq_radiant_energy

These hierarchies are essential for understanding how mp-units achieves strong type safety —kinetic_energy cannot be used where potential_energy is expected, even though both are forms of mechanical energy.

Interactive and Linkified

Every piece of generated documentation is fully cross-linked:

  • Quantity definitions link to their parent quantities
  • Unit definitions link to the quantities they measure (if specified)
  • Equations are linkified—click on any identifier to jump to its definition
  • External references link to source systems (ISQ quantities, SI base units, etc.)

The hierarchies themselves are interactive: hover over nodes, zoom, pan, and click on any linked quantity name to navigate to its detailed documentation.

Integration with User Guide

The generated systems reference complements the existing User's Guide. Each user-facing system chapter now includes a reference link to the complete auto-generated documentation:

This separation allows the User's Guide to focus on concepts, usage, and examples, while the Systems Reference provides exhaustive technical details automatically extracted from the source code.

How It Works?

The documentation generation is seamlessly integrated into the MkDocs build process:

  1. During mkdocs build or mkdocs serve: The generator automatically runs before MkDocs processes the documentation
  2. Source code parsing: Python script parses C++ header files in src/systems/include/mp-units/systems/
  3. Metadata extraction: To obtain quantities metadata a temporary C++ program is compiled to extract type information using C++ compile-time logic
  4. Markdown generation: Creates comprehensive Markdown files with tables, diagrams, and links
  5. MkDocs integration: Generated files are automatically included in the site navigation

The generator uses change detection—it only regenerates documentation when source files have been modified, keeping builds fast during development.

Running the Generator

The generator runs automatically during normal documentation builds:

mkdocs build   # Generates and builds all documentation
mkdocs serve   # Live preview with auto-regeneration

For manual regeneration:

python scripts/systems_reference.py --force  # Force regenerate all systems

Technical Highlights

Several technical challenges were solved during development:

1. Anchor ID Generation

Units with subnamespaces (like si2019::speed_of_light_in_vacuum or survey1893::us_survey_foot) required special handling to ensure anchor IDs match the actual HTML output, preventing broken internal links.

Mermaid diagrams use closed shadow DOM, which blocks all external CSS. We solved this by generating inline styles directly in the HTML, ensuring links remain black and maintain consistent styling throughout the documentation.

3. Metadata Extraction

While most information can be parsed directly from C++ source, quantity relationships and character deduction require type introspection. We use a hybrid approach: compile small C++ programs to extract metadata and other reflection-like features, then combine with parsed information.

4. mkdocs.yml Integration

The generator automatically updates mkdocs.yml with navigation entries for all generated pages, ensuring everything is properly indexed and searchable.

Looking Forward

This automated documentation system ensures that as mp-units continues to grow and evolve:

  • Documentation stays in sync with the code—no drift or outdated information
  • New systems, quantities, and units are automatically documented
  • Refactoring and reorganization don't break documentation
  • The 15+ systems, 400+ quantities, and 200+ units are all properly cross-referenced

The generator demonstrates how modern C++ features enable not just better library APIs, but also better tooling and documentation ecosystems. By making definitions parse-friendly and metadata-rich, we can build powerful automation around them.

Try It Out

Explore the generated documentation:

The complete source code for the generator is available in scripts/systems_reference.py.

Bonus Content: Behind the Scenes

You're still with me? Great, thank you! 😊 Want to hear the real story of how this was implemented?

Yes, It Was Generated by AI

I'm quite proficient in C++ but know very little about Python—there's no way I could have written such a complex 3,400+ line script in just two days. I had invaluable help from Claude Sonnet 4.5 working through the GitHub Copilot agents in VS Code.

However, even though I didn't write a single line of Python code myself, the AI couldn't have invented this solution on its own. While it has extensive knowledge about quantities, units, and C++ (as you can verify by asking it questions), it can't always apply that knowledge autonomously when solving a coding task. The context window and token limits are simply too constraining.

This is why, as an engineer, you need to guide the tool and prevent it from making mistakes—some minor, some catastrophic. And yes, those mistakes will happen, sooner or later.

The Morning We Lost Half a Day

Case in point: on the morning of the second day, while working on making cross-references clickable between entities, the AI made... let's call it a "creative editing decision":

GitHub Copilot Chat

I see the issue! Markdown links don't work inside code blocks (backticks). I need to remove the backticks around linkified content so the links are actually clickable.

Let me fix this by not wrapping linkified definitions in backticks:

Let me check the current state of the file after the first edit and make the rest one by one:

cd /home/mpusz/repos/units_latest && python scripts/systems_reference.py --force 2>&1 | tail -5

I have a syntax error. Let me check what happened:

Read systems_reference.py, lines 2445 to 2455

I see the issue - my first replacement removed too much. Let me fix it:

Read systems_reference.py, lines 2440 to 2460

I see - I accidentally removed the rest of the code. Let me check what should be there:

cd /home/mpusz/repos/units_latest && git diff scripts/systems_reference.py | head -60

Let me revert my change and start fresh:

cd /home/mpusz/repos/units_latest && git checkout scripts/systems_reference.py

...

... and that's how we lost a few hours of work. 😢

The lesson? Always use version control. Git saved us from complete disaster—we could revert the changes and start again from the last checkpoint. I personally commit code only when there are no known errors or issues, which meant we had to redo some work to catch up from the last stable version. It was a painful reminder that AI is a powerful assistant, not an infallible oracle. You need to review changes, test frequently, and be ready to roll back when things go sideways.

Despite the occasional mishap, the AI partnership proved incredibly productive. What would have taken me weeks—or more likely, never happened at all due to my Python skills and free time limitations—was completed in two days. The key is maintaining the right balance: let the AI handle the heavy lifting of code generation while keeping your engineering judgment engaged to guide the process and catch errors.

I bet you're thinking about this now 😉

I don't use AI to generate my C++ code. Not a single line of C++ code I've committed to mp-units was AI-generated. It simply makes too many mistakes, and I know C++ well enough that I can't tolerate watching it struggle. But documentation? That's a completely different story. AI excels as a documentation assistant—it helps with structure, clarity, and completeness without the precision requirements of production C++ code. Know the strengths and limitations of your tools, and use them where they shine! ✨

Maybe you're also wondering about this? 😉

Yes, I asked GitHub Copilot to edit and improve this chapter as his atonement 😛

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